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AI Insights · Timothy · October 2021

Top 5 Apple Arcade Games Performance in South Africa Q3 2021

Discover the performance trends of the top 5 Apple Arcade games in South Africa during Q3 2021. Insights include weekly downloads, revenue, and active users.

Top 5 Apple Arcade Games Performance in South Africa Q3 2021

The third quarter of 2021 showcased interesting trends for the top 5 Apple Arcade games in South Africa. Here’s a detailed look at how these games performed in terms of weekly downloads, revenue, and active users.

Hill Climb Racing from Fingersoft experienced fluctuations in weekly revenue, peaking at $256 in early August and closing the quarter at $224. Weekly downloads saw a decline from around 10.7K at the end of June to approximately 8.3K by the end of September. The game maintained a relatively stable weekly active user base, fluctuating around the 100K mark throughout the quarter.

Temple Run by Imangi Studios saw a notable spike in weekly revenue mid-September, reaching $106, while earlier weeks hovered around the $20 mark. Downloads for this classic runner game were relatively stable, with a slight increase towards the end of September, reaching about 6.6K. Active users showed a downward trend, starting at around 66.5K and ending the quarter at approximately 56.1K.

Asphalt 8: Airborne from Gameloft had its highest weekly revenue of $769 in early August, with a general downward trend to $346 by the end of September. Weekly downloads remained fairly consistent, ranging from 5.3K to 7.6K. Active users were steady, starting around 22.3K and closing the quarter slightly lower at 21.1K.

Snake.io - Fun Online Snake by Kooapps showed a gradual decline in both weekly downloads and active users. Downloads dropped from about 9.6K in early July to around 4.2K by the end of September. Active users also decreased from 54.5K to approximately 46.1K over the quarter. Revenue remained modest, peaking at $95 in early August.

Sonic Dash: Fun Endless Runner by SEGA had a consistent performance in terms of active users, maintaining around 62K to 64K throughout the quarter. Weekly downloads were fairly stable, starting around 6.5K and ending the quarter at about 4.2K. Revenue saw minor fluctuations, peaking at $167 in early July and dipping to $135 by the end of September.

These insights come from Sensor Tower, providing a detailed view of app performance across both iOS and Android platforms. For more in-depth analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021